Here are some more changes that have been put in this month.
Also, check out the Homebrewery version of the Acrobat writeup, if you haven't seen that already.
- [Core Rules] Clarified the "Hidden" rules; attacking reveals your position
- [Core Rules] Updated "starter characters" with some streamlined formatting, and pre-picked core skills, so they can be more easily used as pre-generated characters
- [Core Rules] Changed rules so creatures with 1 HD do auto-damage
- [Core Rules] Added in a fair bit of text and additional guidelines regarding customization options
- [Core Rules] Clarified escaping a grapple, to work as a Shift
- Acrobat can now make any skill checks to gain High Ground as a Move Action.
- Acrobat's subclasses changed back to being archetypes; made some minor adjustments to make non-archetype Acrobats functional
- Archer's Aimed Shot changed to make it easier to deal damage with.
- Barbarian can now make a Class Die roll with Disadvantage in place of their training die on some skill checks
- Barbarian's Frenzy changed so that the trade-off is only rolled once, rather than on each of your turns
- Bard gains an additional trained Core skill list (mostly to accommodate non-archetype Bards)
- Bard's Sword & Sorcery changed so that only one of the attacks counts as a basic attack (so you can't Power Attack with both attacks)
- Fighter, Druid, and Guardian abilities with the [Concentration] tag all changed to [Form]; added explanation for this new keyword into the Core Rules (this may be discussed a bit in future posts)
- Scout's Skirmish ability changed: extra class die roll now only works when you attack from unengaged; Withdraw changed to Move Action from Minor Action (it was too easy to Withdraw and become Hidden, in playtesting; Skirmish die roll being free was piling on a bit)
- Spellbinder's Beguiling Blade changed to not require sigil or hex for the reserve-burning attack
- Spellbinder's subclasses changed back to being archetypes; core skills list changed to better accommodate non-archetype Spellbinders; Hexblade now gains a 3rd skill training
Next post should be up April 5th, so check back then!
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